Immersive technologies for total knee arthroplasty surgical education. Academic Article uri icon

Overview

abstract

  • The need to adapt surgical curricula to meet the demands of an increasingly restrictive training environment is rising. Modern constraints of surgical trainees including work-hour restrictions and concerns surrounding patient safety have created an opportunity to supplement traditional teaching methods with developing immersive technologies including virtual and augmented reality. Virtual reality (VR) and augmented reality (AR) have been preliminarily investigated as it relates to total joint arthroplasty. The purpose of this article is to discuss VR and AR as it applies to modern total knee replacement (TKR) surgical education.

publication date

  • October 15, 2021

Research

keywords

  • Arthroplasty, Replacement, Knee
  • Virtual Reality

Identity

Scopus Document Identifier

  • 85117135504

Digital Object Identifier (DOI)

  • 10.1302/0301-620X.100B5.BJJ-2017-1439

PubMed ID

  • 34652513

Additional Document Info

volume

  • 141

issue

  • 12